Friday, January 26, 2018

Planet X Pluto - Megatron

The High Moon games were what rekindled my interest in Transformers. I love the design of the characters and was disappointed that the official figures, except for two or three, are all on the smaller side. Thankfully, Planet X came to the rescue with their Dinobots and have spread into the other characters. Pluto is their latest offering. Not surprisingly, I love this figure.

Hovertank mode is not hateful. There are a lot of gaps in the form, but the overall shape is very interesting. Spikes and sharp edges adorn the vehicle. I'm surprised by how well he actually holds together. The small handful of tabs keeps almost everything tightly positioned. With his knee spikes and feet folded out, he reminds me of a Zerg Guardian. Unfortunately, his cannon does not articulate. His head is clearly visible in the undercarriage.

Transformation to robot mode is not difficult since you are essentially unfolding him. However, going back to vehicle mode is not fun. I kept knocking off the spikes on his back and his feet assembly have no real clear places to peg to. Not surprisingly, his cannon requires a bit of parts-forming, but is integral in holding the tank mode together.

He has a very striking presence. The metallic purple paint applications and purple translucent plastic look absolutely stunning. He has the same bulky torso as Neptune and Vulcun and is covered in spikes. His face could stand to look a bit fiercer, but otherwise is great. I don't like how his chest is a bit flappy though. Also, his feet are a fiddly, kind of like how Vulcun's were.

His head is on a ball joint. He has a decent range of motion, but nothing great. His shoulders are on ratcheted swivels and double hinges. Despite his shoulder spikes, he can raise his arms up and out parallel to the ground. He swivels at his biceps, wrist, waists, and thighs. His elbows are single-jointed and ratcheted. He can only curl to 90 degrees. His thumbs are fixed. The rest of his fingers are single-pinned and articulate as a single unit. His waist swivel requires you to move his crotch plate out of the way first. His hips are on ratcheted universals. He can perform both front and side splits to rival Van Damme. His knees are double-jointed and ratcheted, but he can only curl his legs about 90 degrees. His feet are on hinged ball joints while his toes and heel spurs are on their own hinges.

His accessories include his fusion cannon, a sword, a bunch of spiky bits, and a some screw hole covers. His fusion canon is quite large and nicely detailed. It can peg to either arm. Like his fusion cannon, his sword is also large. It is covered in line work, but no paint. He holds it very securely, but it is a bear to force into his grasp. As usual, the self-assembly bits are a pain to push into place. They fill out his back with spikes and cover screw holes in his shoulders, back, and thighs.

Pluto will stand on my Planet X shelf. Despite a couple of flaws, my enjoyment of this figure is not dampened in the slightest. I do not regret putting my official War for Cybertron and Fall of Cybertron figures into storage and am content to wait on Planet X to fill out my shelf.









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